Mario Chuman
The Heartbreak Princess: Eclipse
Description
Heaven’s Eclipse is here.
Bring heaven to hell once again as Mira in this reimagining of The Heartbreak Princess. Featuring new bosses, stages, revamped artwork and animations, partners, and story content, The Heartbreak Princess: Eclipse is the ultimate realization of our fourth game jam title.
Overview
Role: Game Director, Writer, Gameplay Programmer
Genre: Bullet hell
Engine: Godot
Release: 2026
Key Contributions
Design & Gameplay: Led gameplay and level design inspired by The Legend of Zelda.
Cinematic Narrative: Facilitated the inclusion of an opening cutscene, a first for the team.
Accessibility: Implemented colorblind options, keyboard remapping, scalable UI, and an organized settings menu.
Art Direction & Implementation: Collaborated with artists on character/environment design, implemented tilesets, visual polish, and shaders.
Production: Coordinated cross-disciplinary collaboration, facilitated structured playtests, and integrated feedback into final build.
Results
We iterated on our original release that addressed many criticisms and added all cut content that we were unable to add in time. Additionally, we made an independent pipeline for creating games on our own schedule outside of traditional game jams.